“We don’t stop playing because we grow old; we grow old because we stop playing.”
— George Bernard Shaw
It makes sense as well if you’re a game designer to play games that you did not work on. The reason you are in this business is because you loved games in the first place?
I personally try to keep up with current and classic releases while attempting to play games that are not within the genres I normally play. Services like GameFly make it a lot easier for someone on a college budget to still have the ability to play all of the latest games for a fraction of the cost of what they retail for. Then, once you’re in the industry full time you can start owning the games you want to play; after all, it’s important to support your industry. Here are the best game reviews xbox.
I am not just referring to video games either. Our board game, card game, and sports brethren are just as, if not more, viable resources and with each you can see possibilities that you may not have thought about before.
Playing games also helps lower the risk of working on something that matches an existing project.
” The unexamined life is not worth living.”
After finishing the game, write down your thoughts of it. I find it a good exercise to see what parts of the game work well and where they need to be improved in. It is also a good idea to play games that have bad reviews.
— Westwood College Online.
In my opinion a game designer is a player’s advocate that’s main responsibility is to make a game that your target audience will like and because of this playtesters are a designer’s best friend. They are also the people that are going to find and exploit anything they can get their hands on within your world and you will find things you never thought of possible in your game. Changing a player’s jump height in a platformer game would require the levels to all be redone.
It is also very important that you have people play your game without your input. Most designers believe that they have covered every possible thing in their rulebook, but it is almost guaranteed that something has been forgotten. In level design it is important to see what directions that players go in and if they are being guided in the correct way. At no point in a game should players feel stupid. Having games that are not complete is a sure way of making a player feel that they just wasted their money on an incomplete product. If you followed the rules included, there have been times that I have played a game that had no way to actually win.
” Time = life; therefore, waste your time and waste of your life, or master your time and master your life.”.
– Alan Lakein.
I know I’ve talked a lot about things that a good designer should spend time doing, but I’ve been in your shoes and I know how things can be sometimes. Make a list of your priorities and place them in order of importance to you. That way you remind yourself just what it is that you want to do. People that set a plan for themselves are far more likely to succeed than someone who just “plans for the best”. If you are in school, it is obvious that your classes should come before these things. But if you want to be a game designer I’m sure that you would make certain things a priority.
” Only those who dare to fail greatly can achieve greatly.”.
– Robert F. Kennedy.
When starting out it is impossible to get everything about a design perfect the first time you work on it. I have failed countless times while designing games and that is only counting the number of times I’ve actually prototyped something up to actually play. However, it is only by making mistakes that we are able to become better and know what not to do. It is also important to note that as a designer it must be important to know that not everyone will like what you do and you must be able to take criticism well. I had a lot of trouble in this area when I was starting out. I had to work extremely hard to become better at it. Knowing that you are going to be able to make your stuff better is more than enough incentive to keep making more projects.
” You just can’t beat the person who never gives up.”.